**Deep Intimacy 8th October 2016: a simple Facebook message to a user named Dvid Jnas. Tracked down digitally through a Friend with a description of his clothing over FB after seeing him across a crowded room at an event hosted monthly called Ying Colosseum, Berlin. We met exactly seven days later (the night after the full moon) in a Berlin bar filled with ceramic frogs, cigarette smoke and crocheted cushions next to the library. That meeting lasted exactly four hours; it was our shortest meeting. I told him I work with RGP. We then began a daily correspondence over Facebook messenger, short hurried messages, musings, quoted poetry. One week later we met again and outlined the game, this game was played for five months continuously over digital and live platforms 24/7. A toolkit created from trace elements of the original game will serve as a basis for a Live RGP enacted by eight players on the opening night of “Deep Intimacy” at Gold and Beton, Cologne. Omsk invites viewers to loiter inside the game: the gallery has been transformed into an installed set for play with a looped 28 minute electronic archival audio work by OMSK Social Club and Vonverhille, which will be played throughout the space, allowing the viewer to eavesdrop over the players’ private games. GAME Two roles; the dominant, and the submissive. GOAL To create an intensive culture shift in the submissive’s subconscious and lived architecture IRL. TRACE FB Messenger discourse/ digital dialogues and two Word documents. The documents were required to be the truth, everything else could be fictional, lied, real or played. The game lasted until 2nd February 2017. * mutation of originally coined phrase, Role Playing Game.